Riot Games

Last updated on 2014-01-23T18:12+0300.

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Key Titles and Phrases Count Lang Last Seen
developer67.86%EN03/09/201709/03/2017
éditeur7.14%FR12/21/201621/12/2016
produtora21.43%PT10/21/201621/10/2016
creator3.57%EN06/21/201621/06/2016
Names Lang Count
Riot GamesEN72.87%
Riot GamesPT18.22%
Riot GamesFR8.50%
Riot GamesES0.40%


 
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Tuesday, July 14, 2020

8:08:00 PM EAT

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Michael Pachter said ( about Riot Games ) : "Games is a hard business, so it makes sense that it takes a while to develop a hit and [it] makes sense that they will tweak their model and headcount as they evolve," "If they can't compete with Crucible, they'll try with New World. If that doesn't work, they'll try again" External link

cnbc Wednesday, May 20, 2020 5:28:00 PM EAT

Mark Emmert citing ( about Riot Games ) : "We want to take a more proactive role in working with schools and other stakeholders to ensure that it meets more than just Riot's needs," External link

samoaobserver Thursday, May 23, 2019 4:09:00 AM EAT

Michael Sherman said ( about Riot Games ) : "The formation of the RSAA represents Riot's long term commitment to League of Legends, and it's development as an inclusive, multi-generational, college and high school sport," External link

4-traders Wednesday, May 22, 2019 8:33:00 PM EAT

Robert Young said ( about Riot Games ) : “Whenever they see big investments like that in a niche sector they go, ‘Okay, we could probably build some deals around that.'" Globally, e-sports revenues are still relatively small: They are expected to top $1-billion in 2019, according to a report by gaming industry analytics firm Newzoo. That includes revenue from sponsorships, media rights, advertising, merchandise and game-publisher fees. And viewership figures for marquee e-sports events are strong, providing brands with an opportunity to reach an affluent, highly educated millennial audience. During November’s League of Legends World Championship finals in South Korea, almost 100 million unique viewers watched the event online. (February’s Super Bowl was watched by 98 million viewers in the United States.) When Riot Games hosted its North American League of Legends Championship Series Summer Finals in Toronto in 2016, it managed to sell out the Scotiabank Arena, which holds more than 19,000 people. "If you look 20 years down the line, it may be that e-sports will be just as big as, or bigger than, Major League Baseball,” External link

theglobeandmail Saturday, April 20, 2019 1:18:00 AM EAT

AfricaBrief

Riot Games

Last updated on 2014-01-23T18:12+0300.

About this image

sign

Quotes... Extracted quotes from



Key Titles and Phrases Count Lang Last Seen
developer67.86%EN03/09/201709/03/2017
éditeur7.14%FR12/21/201621/12/2016
produtora21.43%PT10/21/201621/10/2016
creator3.57%EN06/21/201621/06/2016
Names Lang Count
Riot GamesEN72.87%
Riot GamesPT18.22%
Riot GamesFR8.50%
Riot GamesES0.40%


<<10<12345678910>>>10
<<10<12345678910>>>10

Tools

Load latest edition

Tuesday, July 14, 2020

8:08:00 PM EAT


Quotes... Explore Relations


EMM Visual Explorer


Quotes... Extracted quotes about

Michael Pachter said ( about Riot Games ) : "Games is a hard business, so it makes sense that it takes a while to develop a hit and [it] makes sense that they will tweak their model and headcount as they evolve," "If they can't compete with Crucible, they'll try with New World. If that doesn't work, they'll try again" External link

cnbc Wednesday, May 20, 2020 5:28:00 PM EAT

Mark Emmert citing ( about Riot Games ) : "We want to take a more proactive role in working with schools and other stakeholders to ensure that it meets more than just Riot's needs," External link

samoaobserver Thursday, May 23, 2019 4:09:00 AM EAT

Michael Sherman said ( about Riot Games ) : "The formation of the RSAA represents Riot's long term commitment to League of Legends, and it's development as an inclusive, multi-generational, college and high school sport," External link

4-traders Wednesday, May 22, 2019 8:33:00 PM EAT

Robert Young said ( about Riot Games ) : “Whenever they see big investments like that in a niche sector they go, ‘Okay, we could probably build some deals around that.'" Globally, e-sports revenues are still relatively small: They are expected to top $1-billion in 2019, according to a report by gaming industry analytics firm Newzoo. That includes revenue from sponsorships, media rights, advertising, merchandise and game-publisher fees. And viewership figures for marquee e-sports events are strong, providing brands with an opportunity to reach an affluent, highly educated millennial audience. During November’s League of Legends World Championship finals in South Korea, almost 100 million unique viewers watched the event online. (February’s Super Bowl was watched by 98 million viewers in the United States.) When Riot Games hosted its North American League of Legends Championship Series Summer Finals in Toronto in 2016, it managed to sell out the Scotiabank Arena, which holds more than 19,000 people. "If you look 20 years down the line, it may be that e-sports will be just as big as, or bigger than, Major League Baseball,” External link

theglobeandmail Saturday, April 20, 2019 1:18:00 AM EAT