Last updated on 2015-02-26T03:07+0300.
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Sunday, March 7, 2021
8:54:00 AM EAT
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Neil Druckmann said ( about Naughty Dog ) : “The Last of Us Part II was made possible thanks to the efforts of the hundreds of talented and passionate developers here at Naughty Dog. We can imagine no greater honor than seeing that same passion mirrored by the people playing it. Thank you for helping us reach this amazing milestone,”
tribune Saturday, June 27, 2020 12:22:00 PM EAT
Neil Druckmann explained ( about Naughty Dog ) : "However, it was during the last few weeks, as we were closing out sections of the game, that we realized we simply didn’t have enough time to bring the entire game up to a level of polish we would call Naughty Dog quality,"
ibtimes Friday, October 25, 2019 5:11:00 AM EAT
Naughty Dog said ( about Naughty Dog ) : "As we've stated, the single player campaign is far and away the most ambitious project Naughty Dog has ever undertaken. Likewise, as development began on the evolution of our Fractions mode from the Last of Us Part I , the vision of the team grew beyond an additional mode that could be included with our enormous single player campaign,"
upi Friday, September 27, 2019 7:44:00 PM EAT
wired Sunday, July 3, 2016 3:00:00 PM EAT
news-yahoo Wednesday, March 11, 2015 6:42:00 PM EAT