Fumito Ueda

Last updated on 2016-09-12T21:07+0300.

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Fumito Ueda says : “To be completely honest, the realization of it actually being done, it hasn’t really sunk in for me yet,” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda says : “There are parts in the game — especially from a level design perspective — that we built out that will encourage you to do so,” “And I think those are key moments where you as the player get emotionally involved with Trico” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda explains : “I think that when you try too hard to explain everything, it doesn’t work well,” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda explains : “The one thing that I hope everyone who plays this game feels is that at the end, you feel that Trico is actually really there,” “That the existence of Trico is something you can feel and see or imagine in your head. Just the existence of this character is something that I want everyone to take away from the game” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda says : “To be completely honest, the realization of it actually being done, it hasn’t really sunk in for me yet,” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “The overwhelming response was that people were really connecting to the character,” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda explains : “The one thing that I hope everyone who plays this game feels is that at the end, you feel that Trico is actually really there,” “That the existence of Trico is something you can feel and see or imagine in your head. Just the existence of this character is something that I want everyone to take away from the game” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “There are parts in the game — especially from a level design perspective — that we built out that will encourage you to do so,” “And I think those are key moments where you as the player get emotionally involved with Trico” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda explains : “I think that when you try too hard to explain everything, it doesn’t work well,” “I think that when you try too hard to explain everything, it doesn’t work well” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “I think I’m going to be very nervous when the game comes out,” “Along the way, you have doubts, you have concerns. Then you release the title, and suddenly: oh my God, I’m going to find out whether I should have done it this way” External link

wired Monday, July 4, 2016 3:08:00 PM EAT

Fumito Ueda says : “Did I really do everything right?” External link

wired Monday, July 4, 2016 3:08:00 PM EAT



Key Titles and Phrases Count Lang Last Seen
gen10.00%EN02/21/201721/02/2017
concepteur5.00%FR01/09/201709/01/2017
creator20.00%EN12/20/201620/12/2016
director50.00%EN12/06/201606/12/2016
designer5.00%EN12/02/201602/12/2016
auteur5.00%FR11/27/201627/11/2016
developer5.00%EN06/17/201617/06/2016
Names Lang Count
Fumito UedaEN67.57%
Fumito UedaFR21.62%
Fumito UedaPT10.81%


 
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Fumito Ueda

Last updated on 2016-09-12T21:07+0300.

About this image

sign

Quotes... Extracted quotes from

Fumito Ueda says : “To be completely honest, the realization of it actually being done, it hasn’t really sunk in for me yet,” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda says : “There are parts in the game — especially from a level design perspective — that we built out that will encourage you to do so,” “And I think those are key moments where you as the player get emotionally involved with Trico” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda explains : “I think that when you try too hard to explain everything, it doesn’t work well,” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda explains : “The one thing that I hope everyone who plays this game feels is that at the end, you feel that Trico is actually really there,” “That the existence of Trico is something you can feel and see or imagine in your head. Just the existence of this character is something that I want everyone to take away from the game” External link

msn-uk Thursday, November 10, 2016 3:11:00 PM EAT

Fumito Ueda says : “To be completely honest, the realization of it actually being done, it hasn’t really sunk in for me yet,” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “The overwhelming response was that people were really connecting to the character,” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda explains : “The one thing that I hope everyone who plays this game feels is that at the end, you feel that Trico is actually really there,” “That the existence of Trico is something you can feel and see or imagine in your head. Just the existence of this character is something that I want everyone to take away from the game” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “There are parts in the game — especially from a level design perspective — that we built out that will encourage you to do so,” “And I think those are key moments where you as the player get emotionally involved with Trico” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda explains : “I think that when you try too hard to explain everything, it doesn’t work well,” “I think that when you try too hard to explain everything, it doesn’t work well” External link

news-yahoo Thursday, November 10, 2016 12:12:00 PM EAT

Fumito Ueda says : “I think I’m going to be very nervous when the game comes out,” “Along the way, you have doubts, you have concerns. Then you release the title, and suddenly: oh my God, I’m going to find out whether I should have done it this way” External link

wired Monday, July 4, 2016 3:08:00 PM EAT

Fumito Ueda says : “Did I really do everything right?” External link

wired Monday, July 4, 2016 3:08:00 PM EAT



Key Titles and Phrases Count Lang Last Seen
gen10.00%EN02/21/201721/02/2017
concepteur5.00%FR01/09/201709/01/2017
creator20.00%EN12/20/201620/12/2016
director50.00%EN12/06/201606/12/2016
designer5.00%EN12/02/201602/12/2016
auteur5.00%FR11/27/201627/11/2016
developer5.00%EN06/17/201617/06/2016
Names Lang Count
Fumito UedaEN67.57%
Fumito UedaFR21.62%
Fumito UedaPT10.81%


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